氛围音乐/Fen4 Wei2 Yin1 Yue4
氛围音乐是一个广义术语，涵盖了多种多样的美学观点｡它得到了录音媒体，音乐中的空间意义以及方位意义研究的关注｡气氛音乐很大程度上与简约主义音乐有关｡“氛围”这一概念已经用于埃里克•萨迪（Erik Satie）的“家具音乐”（Furniture Music）、爵士乐（Jazz）、实验音乐（Experimental Music）、摇滚（Rock）、新时代音乐（New Age Music）、迷幻乐（Psychedelia）、德国摇滚（Krautrock）、独立音乐（Indie）、电影音乐（Film music）和科技舞曲（Techno）｡
Ambient music is a broad term covering a wide and diverse range of aesthetic approaches. It draws attention to the recording medium, sense of space in music and sometimes sense of place. Much ambient music is associated with musical mimimalism. Ambient as a term has been applied to everything from Erik Satie's 'Furniture Music', jazz, experimental music, rock, New Age music, Psychedelia, 'Krautrock', indie, film music and techno.
Ambient music is a very calm, atmospheric type of music that often contains no perceptible beat.
It arose at the time of the New Wave movement that was influenced by meditation practices from India.
It makes use of sound textures to create an environment of sound often involving a subtle mood and can be found in so-called ‘chill-out rooms’ in some clubs.
It should be able to be enjoyed if you want to listen, or ignored if you do not.
Music To Float In
The goals of ambient music are to create an atmosphere that blends with the natural surrounding environment, creating a calm space.
Brian Eno, one of the pioneers of ambient music, described it as:
“music to swim in, to float in, to get lost inside”
Ambient music developed in the 1970s as synthesisers became available. These instruments allowed composers to experiment with long and slowly shifting sound textures.
This is an ambient style piece, 'pjanistic' (pronounced: pianistic) by Thierry Gauthier
What does this music involve?
Ambient music usually focusses on timbre / sound quality rather than rhythms or gestures.
It is usually minimal, designed not to draw attention to itself.
Often it seeks to completely enfold the listener and to explore a sense of space.
Common manipulations techniques in ambient music might be:
Delay – can be used to duplicate sounds and to create loops (asymmetric or irregular delays might be especially interesting).
Panning – can be used to spread sounds across the space, between left and right, enveloping the listener.
Reverb – could be used to provide a sense of sounds in space, and to place sounds further away (more reverb).
Time-Stretching – could be used to extend sounds and to create interesting textures, which could then be layered, panned and have delay or reverb applied to them.
Cox, C.; Warner, D. (2004) Audio Culture: Readings in Modern Music. Continuum: New York.
术语顾问/Consultant to terminology