音乐 具体 uses real-world 声音 focusing on the 音乐 参数 of 声音 rather than the 声音 源 itself
Where did it begin?
音乐 具体 was 发明 in the Paris 工作室 founded by 皮埃尔 舍费尔 He and his colleagues were fascinated by 声音 and the way in which 声音 had their own life when separated from the 对象 that 创作 them By 录音 声音 and taking them into the 工作室 舍费尔 and his colleagues could experiment 变形 and play with 声音 制作 them do things that would never be 可能 in the real world
They discovered that by changing the 速度 of 声音 by reversing and by 切片 they could 创作 radically new 质地(纹理、织体)
Étude violette
聆听 to this clip from the 作品 Étude violette Violet 研究 and 听 the incredible new 声音 that 皮埃尔 舍费尔 创作
What does this 音乐 involve?
The 词 音乐 具体 手段(意味着) Concrete 音乐 This comes from the fact that it is made out of 录制 声音 声音 that have been captured trapped so that we can 物理 操控 them
The 过程 of 制作 Concrete 音乐 begins with 声音 The 作曲家 experiments and builds or moulds the 作品 out of 声音 This is very different from 传统 音乐 where the 作曲家 often begins with an 抽象 idea written down as dots on paper which only becomes 声音 when it is played by 音乐家 at the very end
Working with 声音 Directly
Working with 声音 directly gives the 作曲家 much more 控制 and allows them to mould exactly how their 作品 will 声音 at the end
Unlike for 声音景观(声景) 作曲 作曲者 of 音乐 具体 are 不 so interested in focussing on where 声音 came from but what they can turn them into
In 创作 作品 of 音乐 具体 作曲者 tend to make many more 变形 and to 使用 these to 创作 many new 声音
作曲 Tip
Common manipulations used in 音乐 具体 are
•Splice
•Reverse
•Transpose
•Time Stretch
•Loop
Extra
Click to 聆听 to MORE 作品 of 音乐 具体
Keywords
抽象 声音 高度 聆听 处理 效果(效应) 音乐 聆听 音乐 Concrète
百科
A 术语 创作 by 皮埃尔 舍费尔 in 1948 to 描述 his new 音乐 which started from the concrete 声音 材料 from 听 声音 舍费尔 wanted 人 to ignore the 源 and cause of the concrete 声音 and instead focus upon the musicality of 声音 He wanted to encourage 音乐 聆听 for all 声音
Many early 作品 of 音乐 具体 due to the unsophisticated 工具 on 提供 could be 聆听 to both in 术语 of their 源 as well as their 音乐 品质